Video games
Sony confirms the future of God of War: Kratos will return and Laufey already has a release date
2026-07-25 · 5 min read
By Redacción KingNews

God of War: Laufey will arrive on February 16, 2027 and Santa Monica Studio confirms that there will be more games starring Kratos within the same great story.
Just a month after officially presenting a new God of War, Sony has revealed more details about the future of its star franchise. The news arrived at the San Diego Comic-Con 2026, where several representatives of Santa Monica Studio participated in a panel dedicated to both the new title and the direction of the saga.
The first major announcement was the date: God of War: Laufey will be released on February 16, 2027. A particularly busy month, in which Fable, Metro 2039, Persona 4 Revival or Tomb Raider: Legacy of Atlantis are also expected.
Kratos will star again in the saga
Cory Barlog, creative director of the studio and responsible for the 2018 reboot, took advantage of the talk to clear up the doubts most frequently asked by fans. He defined Laufey as "a continuation of what came before and a preparation for what will come after," placing it as a connecting piece within a larger arc.
He also clarified the situation of Phranque, the controversial cosmic cube that accompanies the protagonist: "It has been present from the beginning. It is interesting to see how the world is being built. Everything in this game leads to something truly incredible."
Regarding the return of the Ghost of Sparta, Barlog was explicit: "Although Faye is something different, she is still part of the great world that we want to exploit and all those characters that inhabit it. But of course there will be Kratos games throughout this entire story, it is something that excites us a lot." Ariel Lawrence, director of Laufey, finished it off with an equally clear phrase: "We cannot not tell stories about the great protagonist."
A saga with a lot of movement ahead
With a new installment on the way and more chapters confirmed, the future of God of War looks especially active. Laufey is joined by the remake of the original trilogy and the television series in development, three simultaneous fronts that point to a strategy of continuous presence instead of the long silences between installments to which the franchise had become accustomed.
The foreseeable effect is a reduction in the waiting time between releases and a universe construction more similar to that of a transmedia franchise than to that of a traditional action saga.
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